Name SG_M4 Super 90
ShortName sg_m4super90
Description Damage x1.0_Pellet 7_12Gauge Shotshell[Buckshot]_ShootDelay 12
//The ammo this gun uses (shortName)
Ammo 12gauge_shotshell[buckshot]
Ammo dummyammo
Icon M4super90
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 10352
//Reload time in ticks, 1/20ths of a second
ReloadTime 152
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 5
RandomRecoilRange 2
RandomRecoilYawRange 1.40
DecreaseRecoil 1.00
DecreaseRecoilYaw 2.00
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 7
//Damage in half hearts
Damage 1
IgnoreArmorProbability 0.5
IgnoreArmorDamageFactor 1.0
//Modifiers
MoveSpeedModifier 0.90
//For guns in which the magazine is integrated
LoadIntoGun 7
MeleeDamage 0
//The higher this value, the more the bullets spread
Accuracy 11
//Time in ticks between rounds
ShootDelay 12
DistortSound False
ShootSound saiga_shoot
ReloadSound M4Super90_reload
ReloadSoundRange 5
GunSoundRange 400
Mode SemiAuto
//Bullet speed, default 3.0
BulletSpeed 14.0
ShowRecoil true
ShowAccuracy true
ShowReloadTime true
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.00
FOVZoomLevel 1.00
Deployable False
DeployedModel None
//Model settings
Model mos.M4Super90
Texture m4super90
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope flanMWForegrip flanMWFlashlight flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 0